For In visual studio 2010, below section should be added in app.config. Since luainterface was compiled as clr version 2.0, 'useLegacyV2RuntimeActivationPlicy' is must be set to true.
<startup useLegacyV2RuntimeActivationPolicy="true">
<supportedRuntime version="v4.0"/>
</startup>
For reference a C# object in luainterface, the namespace of the reference object should be different with program main interface. For example, if I address the name of project as 'DrwaDesk', the main namespsce will be 'DrawDesk'. If I want to reference 'Book' class in luainterface, the 'Book' class should have different
namespace with 'DrawDesk'.
namespace DrawDesk
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
}
}
}
namespace ShredTypes
{
class Book
{
}
}
Lastly, there is no sleep function in lua. So using os.time() or os.clock(), we normaly make sleep function. However, if the function call in several processes, it will throw exception. A possible solution for this, just wrap function which use the sleep function of C# and call this wrap function in Luainterface.